M1 Carbine Call Of Duty
- For the fully-automated variant, run across M2 Carbine.
- For other uses, see M1 and Carbine.
The M1 Carbine (in some cases M1A1 Carbine) is an American semi-automatic burglarize that appears in Telephone call of Duty, Telephone call of Duty: United Offensive, Call of Duty 2, Call of Duty 2: Big Ruddy 1,Phone call of Duty: Roads to Victory,Phone call of Duty: Earth at War, Call of Duty: Earth at State of war: Last Fronts, Phone call of Duty: Black Ops, and Telephone call of Duty: WWII.
Call of Duty and United Offensive
- "The M1A1 Carbine, a .xxx quotient semi-automatic rifle with a folding stock, is commonly issued to paratroopers. Though it lacks the stopping power of larger rifles at long range, information technology is lightweight, accurate and meaty."
- — Call of Duty manual clarification.
Campaign
The M1A1 Carbine is a semi-automatic rifle which is quite scarce throughout both Call of Duty and Phone call of Duty: United Offensive. It is fairly powerful, killing in but one shot to the head or chest, or 2 to the caput at long altitude inUnited Offensive. With a xv-round box mag and a adequately quick semi-automatic activity, makes this weapon effective and versatile in well-nigh situations. However, its main flaw (similar all other Allied weapons), is the lack of ammo. Information technology has the earliest reload abolish-capable animation in the game.
Multiplayer
The M1A1 Carbine issued to the American team. It will take at to the lowest degree 2 rounds to kill an enemy. Its quick semi-automatic activeness, decent-sized mag, and fairly high accuracy brand it a fair pick for medium-long range combat. However, it pales at long and shut range extremes where commodities-action rifles and submachine guns, respectively, will outdo the M1A1.
Gallery
Call of Duty 2
Campaign
The M1 Carbine in Call of Duty 2 is slightly less powerful at range than previous installments, being a two-shot-impale at extreme ranges. Other than that, it handles similarly: It still retains its accuracy, magazine capacity, and semi-automatic rate of fire, making it still a expert weapon for mid range gainsay.
Multiplayer
The M1 Carbine is issued to the American team. It is a ii-shot impale to the caput and a iii-shot kill otherwise. It holds 15 rounds per magazine and is semi-automatic. Outside of medium range, it is outclassed by rifles and submachine guns at long range or close range, respectively.
Gallery
Call of Duty 2: Big Red One
- "With over 6 one thousand thousand manufactured, it is the most-produced U.S. [sic] in history in history. vii.62mm caliber fifteen-circular clip."
- — Clarification
The M1 Carbine appears Telephone call of Duty ii: Big Cherry One and is first seen equally being used by Pvt. Roger in the mission "Piano Lupo", but becomes the standard issue in the missions "Crucifix Hill" and "The Final Train".
Gallery
Call of Duty: Roads to Victory
- "The M1A1 Carbine's size fabricated information technology an ideal weapon for not-infantry troops."
- — In-game description
The M1A1 Carbine is seen during near of the American campaign levels. In afterwards mission, nonetheless, it is replaced by the M1 Garand, only information technology is seen in the concluding mission of the American campaign.
Gallery
Telephone call of Duty: World at War
Entrada
The M1A1 Carbine can be constitute during the American campaign, although it is quite rare. It can be nigh hands constitute tardily in the game during the missions "Blowtorch & Corkscrew" and "Breaking Point" where many American riflemen carry i, but the M1 Garand is notwithstanding more common. One Marine tin be found with one at the offset of "Burn 'em Out", also. If he is killed, the thespian can pick up and utilize his M1A1 Carbine. It tin also exist establish near the tiptop of the third mortar pit, the ane that the player can cull to circumvent. The rifleman carrying the M1A1 Carbine can be found next to 2 support gunners, near the machine gun nest.
Multiplayer
The M1A1 Carbine is an excellent weapon for its: loftier accurateness, damage, and magazine capacity. Withal, it is but attainable by Level 65 (or on Level 1 if the player pre-ordered the game, simply the class will be replaced by a sixth Custom Class slot, if the thespian enters Prestige Way). This weapon is non very popular, because it is simply unlocked at Level 65, and since about players Prestige at this level, they will lose the weapon. Besides, the weapon's iron sights are regarded as inferior to other rifles', by most players, and information technology is the only gun that does not provide clearance for the bottom half of the Discontinuity Sight, as the sight'southward bottom half is almost completely blocked by the weapon. The reload is likewise only a tad longer than nigh weapons; however, the magazine's extra rounds brand upwardly for this.
Its accuracy and harm are equal to the Gewehr 43 and SVT-40. Even so, the M1 Carbine's larger magazine chapters allows the user to take down multiple targets, with unmarried magazine. As a result, the M1A1 Carbine is often used by players with modified controllers. The Box Mag attachment increases the magazine size to 30 rounds, tripling those of the SVT-40 and Gewehr 43. The Tier 1 Perk slot Bandolier gives the weapon a large ammunition reserve, which is rarely needed.
Due to the weapon's high accuracy and damage, it is mayhap 1 of the meliorate weapons to use in a stealth class. With Camouflage, Dead Silence, and a Flash Hider equipped, the player tin: find a tranquillity spot, easily pick off a few enemies, and then move forth, to some other location, without too much trouble. This gun is a good option for Hardcore, as information technology is capable of one-shot kills, even without Stopping Ability, with the exception of players using Juggernaut, as at a range, it may accept several shots to manage this.
The M1A1 Carbine as well has a very raspy and unique firing sound, so attentive players will know when someone on the enemy team is using said weapon.
With a Box Magazine, players with fast trigger fingers should be self-regulating in how fast they burn, equally it is remarkably easy to be firecapped with the weapon.
Nazi Zombies
The M1A1 Carbine is available on all of the Nazi Zombies maps. Like most semi-automated rifles, it loses its effectiveness after round v, but in the correct hands, it tin be effective every bit far equally circular eight. When Pack-a-Punched via the Pack-a-Punch Motorcar in Der Riese, the M1A1 Carbine will go the Widdershins RC-1, which is fully automatic, has increased impairment and reserve armament. The word "Widdershins" is a German language give-and-take which means "in a management contrary to the usual". Some players perceive that Pack-a-Punching this weapon is a waste of the 5000 points, equally it has a low magazine chapters, every bit well as a relatively low amount of ammo, just its increased damage and burn down fashion tin sometimes be worth the points.
M1A1 Carbine vs. Widdershins RC-1
M1A1 Carbine | Widdershins RC-1 | |
---|---|---|
Harm | 120-eighty | 200-150 |
Burn manner | Semi-automatic | Automated |
Rate of fire | 444 | 600 |
Magazine size | 15 | 15 |
Max ammo | 120+15 | 150+xv |
Reload | 2.9, 3.7 empty | ii.9, three.vii empty |
Mobility | Medium | Medium |
Extras | Becomes fully auto, higher damage, college rate of fire, more than ammo |
Weapon Attachments
- Flash Hider
- Aperture Sight
- Bayonet
- Box Magazine
Gallery
- For Attachment images, run into M1A1 Carbine/Attachments.
Videos
Call of Duty: World at War: Terminal Fronts
The M1A1 Carbine is used only in "Mountain Tapochau". It features the aforementioned reload animation as its Call of Duty: World at War counterpart, uses the same firing sound as the Phone call of Duty version, and its in-game model resembles the Phone call of Duty 2 version. It is a practiced weapon on medium to long range fighting, and kills an enemy with two to 3 shots at the body and i headshot. The weapon is non very useful on short range and against Banzai Chargers.
Telephone call of Duty: Zombies
In the iOS version, the M1A1 is essentially the same as in the consoles version, and can be an effective weapon in low to mid rounds.
Call of Duty: Black Ops
The M1 Carbine returns in the revised archetype zombie maps for the Call of Duty: Black Ops Hardened and Prestige Editions, and with Rezurrection, available off the wall. It is nigh exactly the same as its Call of Duty: Globe at War counterpart, with the only differences beingness that information technology is named M1 Carbine (as opposed to "M1A1 Carbine" in World at War), too equally the weapon model beingness slightly more than detailed and the firing sound existence louder and deeper than it was in Call of Duty: World at War.
M1 Carbine vs Widdershins RC-1
M1 Carbine | Widdershins RC-1 | |
---|---|---|
Damage | 120-fourscore | 200-150 |
Multiplier | Head: x2.seven Chest: x2 Abdomen: x1 | Head: x6 Chest: x2 Abdomen: x1 |
Burn mode | Semi-automated | Automatic |
Rate of burn | 444 RPM max | 600 RPM |
Magazine size | 15 | 15 |
Max ammo | 120+xv | 150+fifteen |
Reload | 2.ix, iii.7 empty | 2.nine, iii.7 empty |
Mobility | Medium | Medium |
Extras | Becomes fully auto, college damage, higher rate of burn down, more than ammo. |
Gallery
Call of Duty: WWII
- "Semi-automatic burglarize that fires quickly with low recoil. Tin have out enemies in iii shots."
- — Description
The M1A1 Carbine returns in Call of Duty: WWII.
Entrada
The M1A1 Carbine is used by some members of the 1st Infantry Division, and is given to the player as a starting weapon in the missions "Death Factory", "Hill 493", "Deadfall", and "The Rhine".
Multiplayer
The M1A1 Carbine is unlocked at level 31. Compared to its main alternative, the M1 Garand, the M1A1 Carbine utilizes a larger magazine size and a higher firecap in exchange for junior damage and increased range capabilities.
The M1A1 Carbine fulfills a like part to the M1 Garand and SVT-40 equally a marksman rifle, but is more suited to farther ranges than both rifles. The M1A1 Carbine sports a magazine size of 15, every bit the largest out of all semi-automatic rifles. The weapon besides presents a fairly high firecap compared to some of the other semi-automatic rifles. This renders the M1A1 Carbine much more capable at mid to long range where it possesses superior recoil compared to other semi-automatic rifles, including the Karabin.
As with the M1 Garand, the Rapid Burn attachment is a expert selection every bit the M1A1 Carbine relies on consistent fire to be constructive. The Grip is not advised every bit the M1A1 Carbine possesses extremely piffling recoil compared to the M1 Garand. Extended Mags is too a viable option every bit it increases the weapon'south magazine size up to a loftier 22 rounds, allowing a actor to focus on more targets in between reloads. The High Caliber zipper is too useful for players wishing to use headshots to their advantage, every bit the attachment allows the M1A1 Carbine to dispatch enemies with 2 bullets to the head, rather than 3 bullets , and with the M1A1'southward low recoil , make high caliber a worthwhile attachment.
In regards to optical attachments, the Reflex Sight and Lens Sight are both solid choices for shut range engagements. Notwithstanding, the 4x Optic is exceptionally useful, as the low recoil of the M1A1 Carbine mitigates any increase in recoil, fifty-fifty when equipped with Rapid Burn, allowing long range acquisitions of targets.
Prior to the December 7th, 2017 update, the Droplet reticle for the Reflex Sight on the M1A1 Carbine was mistakenly unlocked at 50 kills, rather than 500 kills. This has since been patched in the update.[ane]
Nazi Zombies
The M1A1 Carbine is possible starter weapon as part of the player's loadout. Every bit The Final Reich andGroesten Haus practice not characteristic the M1A1 in any Weapon Lockers nor is it in the Mystery Box, the M1A1 just appears if the player spawns with it. The Darkest Shore, The Adumbral Throne, and The Tortured Path characteristic the M1A1 in Weapon Lockers andWaffenboxes.
The M1A1 Carbine acts similarly to its multiplayer iteration, with low recoil and good damage. As a starter weapon, several shots to the torso might be needed to kill zombies on the early waves, simply headshots can be used to conserve ammo and kill zombies quicker. Ammo can exist easily depleted due to the lower damage in the teen waves merely the actor should have another weapon by and so.
When upgraded via the Ubersprengen or by Mk. II Freefire special mod, it becomes theM2 Carbine (not to be confused with the M2 Carbine, which is full-auto by default and has a folding stock on the default variant), becoming fully-automatic and doubling the mag size to thirty rounds and besides increasing harm. The M2 Carbine is extremely effective, having a high fire rate while retaining its low recoil. Ammo is plentiful, lasting a few rounds.
Attachments
Attachment | Unlock level | Stats | Upgraded Stats |
---|---|---|---|
Lens Sight | Weapon Level 2 Automatically unlocked in Zombies | Sight changed to a Lens Sight. | |
Quickdraw | Weapon Level 3 Zombies level iv | Faster aim downward sights fourth dimension. | |
Grip | Weapon Level 4 Zombies level 4 | Reduced recoil while aiming downwards sight. | |
Reflex Sight | Weapon Level 5 Zombies level 11 | Sight changed to a Reflex Sight. | |
High Caliber | Weapon Level 6 Zombies level 39 | Increased headshot damage. | |
Steady Aim | Weapon Level 7 Zombies level fifteen | Reduced hipfire cone size. | |
Total Metal Jacket | Weapon Level viii Zombies level eighteen | Increased surface penetration and increased damage done to Scorestreaks. Increased penetration power confronting zombies. | |
4x Optic | Weapon Level 9 Zombies level 22 | Optic changed to a 4x Optic. | |
Rapid Fire | Weapon Level 10 Zombies level 25 | Rate of fire increase to 483 RPM | |
Extended Mags | Weapon Level 11 Zombies level 29 | Magazine increased to 22 Reserve ammo increased to 135 | Mag increased to Reserve ammo increased to |
Advanced Rifling | Weapon Level 12 Zombies level 32 | Increased damage falloff range. | |
Bayonet | Weapon Level xiii | Bayonet added to weapon, giving ability to one hit melee and accuse by property the melee button. | Northward/A |
Rifle Grenade | Weapon Level xiv | Gives two grenades that can be fired from rifle, must exist equipped kickoff to fire. | North/A |
Variants
Proper noun | Rarity | Perk | Performance | Notes |
---|---|---|---|---|
Lil' Biscuit | Epic | 10% Bonus Soldier XP | Unique Inspection Animation | |
Lil' Biscuit II | Heroic | 15% Bonus Soldier XP | ||
Seize with teeth the Grit | Epic | 10% Bonus Soldier XP Middle Mass | ||
Bite the Grit II | Heroic | 15% Bonus Soldier XP | ||
Torso Snatcher | Epic | 10% Bonus Soldier XP | ||
Body Snatcher 2 | Heroic | 15% Bonus Soldier XP | ||
Problems Juice | Ballsy | x% Bonus Soldier XP | ||
Bug Juice II | Heroic | xv% Bonus Soldier XP |
Gallery
Trivia
Call of Duty 1
- The sights are anachronistic. There were no adaptable sights during WWII.
Call of Duty two
- The aiming prongs lean a bit to the left when using the iron sight.
Phone call of Duty 2: Big Red I
- The M1 Carbine lacks the rear sight.
- The HUD icon depicts the M1 Carbine with a folding stock, despite the weapon in-game having a fixed stock.
Call of Duty: World at War
- A impale with the bayonet attachment on this gun is credited equally a knife kill instead of a gun impale.
- In Zombies, the text for buying the M1A1 Carbine off the wall just refers to it as "M1 Carbine".
- On the Nintendo Wii, the M1A1 Carbine with Box Magazine has no reload sound.
- The M1A1 also has a more metallic sound when shooting.
- Select Fire was set to appear on the M1A1 Carbine, nevertheless, it was removed for balance issues.
- In multiplayer, when an discontinuity sight is attached, the M1A1 Carbine is shown with a Flash Hider.
References
- ↑ https://charlieintel.com/2017/12/07/patch-update-107/
Weapons of Call of Duty and Call of Duty: United Offensive | |
---|---|
Bolt-action rifles | Kar98k · Mosin-Nagant · Springfield · Lee-Enfield |
Semi-automatic rifles | M1 Garand · M1A1 Carbine · Gewehr 43 (CoD: UO only) · Tokarev SVT40 (CoD: UO only) |
Submachine Guns | MP40 · Thompson · Sten · PPSh |
Support | BAR · MP44 · Bren LMG · FG42 |
Lite/Medium motorcar guns | M1919A6 .thirty cal (CoD: UO just) · MG34 (CoD: UO only) · Degtyarev DP28 (CoD: UO merely) |
Sidearms | Filly .45 · Luger · Tokarev TT33 (CoD: UO just) · Webley MK Iv (CoD: UO just) |
Rocket launchers | Panzerfaust 60 · Panzerschreck (CoD: UO only) · Bazooka (CoD: UO only) |
Flamethrower | Flammenwerfer 35 (CoD: UO only) |
Grenades | M2 Frag Grenade · RGD-33 Stick Grenade · MK1 Frag Grenade · Stielhandgranate · Fume Grenade (CoD: UO merely) |
Miscellaneous | PTRS-41 (CoD only) · Mosin Nagant Ammo (CoD only) · MG42 · FlaK 88 · Flakvierling · Silencer (CoD: UO only) · M2 Browning Machine Gun (CoD: UO only) · SG-43 Goryunov (CoD: UO but) · Satchel Charge (CoD: UO just) · Parachute · Radio Beacon · Explosives |
Weapons of Telephone call of Duty 2 | |
---|---|
Bolt-action rifles | Kar98k · Mosin-Nagant · Springfield · Lee-Enfield |
Semi-automated rifles | M1 Garand · M1A1 Carbine · Gewehr 43 · SVT40 |
Submachine Guns | MP40 · Thompson · Grease Gun · Sten · PPSh · PPS42 |
Shotgun | M1897 Trench Gun |
Support | BAR · MP44 · Bren LMG |
Sidearms | Colt .45 · Luger · Webley · TT30 |
Anti-tank weapons | Panzerschreck |
Grenades | Mk 2 Grenade · RGD-33 · Mills Bomb · Stielhandgranate · Smoke Grenade · Sticky Flop |
Miscellaneous | MG42 · .xxx cal · FlaK 88 · Flakvierling · Thermite · Default Weapon · Binoculars · White potato · TNT · Mortar · Grenade Bags · Canon de 155mm GPF |
Cutting Weapons | FG42 · Panzerfaust sixty |
Weapons of Phone call of Duty 2: Big Scarlet One | |
---|---|
Bolt-action rifles | Kar98k · MAS 36 · Springfield · Carcano M1938 |
Semi-automatic rifles | M1 Garand · M1 Carbine · Gewehr 43 |
Submachine Guns | MP40 · Thompson · Beretta M1938A · MAS 38 |
Support | BAR · MP44 · Chatellerault · Breda M1930 |
Sidearms | Colt .45 · Walther P-38 · MAS 1935 |
Light/medium machine guns | M1919A6 .thirty cal · MG34 |
Rocket launchers | Panzerschreck · Panzerfaust threescore · Bazooka |
Grenades | M2 Frag Grenade · Stielhandgranate |
Miscellaneous | M2 .50 cal Browning · Hotchkiss M1914 HMG · MG42 · BM37 · TNT timed explosives · Satchel Charge · Quad .50cal AA turret · M2A1 105mm Howitzer · Nebelwerfer · Flak Vierling · Flak 88 · Bombsight · Fume Grenade · Binoculars |
Weapons of Call of Duty: Roads to Victory | |
---|---|
Commodities-activeness rifles | Kar98-g · Springfield M1903 A4 · Lee-Enfield No.four Mk I |
Semi-automated rifles | M1 Garand · M1A1 Carbine |
Submachine Guns | MP-forty · Thompson · Sten Mk2 |
Support | BAR M1918A2 · MP-44 · Bren · FG-42 |
Rocket launchers | Panzerschreck |
Grenades | Mk2 · Stielhandgranate · Mills flop |
Miscellaneous | MG42 · FlaK 88 · Flakvierling · M2 Browning Machine Gun · TNT · Binoculars |
Cut | Bazooka · Gewehr 43 · Nebelwerfer 41 |
Weapons of Phone call of Duty: World at War | |
---|---|
Bolt Action Rifles | Springfield · Arisaka · Mosin-Nagant · Kar98k · PTRS-41 |
Rifles | SVT-40 · Gewehr 43 · M1 Garand · STG-44 · M1A1 Carbine |
Submachine Guns | Thompson · MP40 · Type 100 · PPSh-41 |
Shotguns | M1897 Trench Gun · Double-Barreled Shotgun |
Automobile Guns | Blazon 99 · BAR · DP-28 · MG42 · FG42 · Browning M1919 |
Side Arms | Colt M1911 · Nambu · Walther P38 · Tokarev TT-33 · .357 Magnum |
Rocket Launchers | M9A1 Bazooka · Panzerschreck (SP/ZM) |
Flamethrower | M2 Flamethrower |
Primary Grenades | Frag (Mk2 · RGD-33 · Stielhandgranate · Kiska) · N° 74 ST · Molotov Cocktail |
Special Grenades | Fume · Tabun Gas · Signal Flare |
Equipment | Satchel Charge · Billowy Betty |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Monkey Bomb |
Attachments | Aperture Sight · Telescopic Sight · Sniper Scope · Suppressor · Flash Hider · Sawed-Off · Rifle Grenade · Bayonet · Grip · Bipod · Extended Magazines |
Miscellaneous | Mortar Round · M2 · Oerlikon Cannon · FlaK 88 · Pak 43 gun · Panzerfaust 60 · Ghillie Suit · Crimson Regular army Flag · Triple 25 · Blazon 92 · BRAAAINS... · Default Weapon · Syrette · Type 94 xc mm Infantry Mortar · 200mm Coastal Gun · Type 94 · Upgraded weapons · Reflector Sight · MG34 · M1928 |
Knives | Pocketknife · Bowie Knife |
Cutting Content | Lee-Enfield · Sten · Bren · PPS42 · Luger · PMD-6 · Dirty Harry · Grease Gun |
Weapons of Telephone call of Duty: World at State of war: Terminal Fronts | |
---|---|
Rifles | MP44 · M1 Garand · M1A1 Carbine |
Bolt-activeness Rifles | Kar 98k · Blazon 99 · Lee-Enfield |
Submachine Guns | Thompson M1A1 · Sten · MP40 · Type 100 |
Flamethrowers | M2 Flamethrower |
Shotguns | Trenchgun |
Lite Machine Guns | Type 99 LMG · BAR |
Launchers | Panzerschreck · Bazooka |
Grenades | Primary : Mk 2 · Stielhandgranate · Kiska Special: Smoke |
Attachments | Sniper Scope · Bayonet (unusable) |
Miscellaneous | MG42 · Type 92 · Triple 25 · FlaK 88 · TNT |
Weapons of Call of Duty: Black Ops | |
---|---|
Set on rifles | M16 · Enfield · M14 · Famas · Galil · AUG · FN FAL · AK47 · Commando · G11 |
Submachine guns | MP5K · Skorpion · MAC11 · AK74u · Uzi · PM63 · MPL · Spectre · Kiparis |
Lite machine guns | HK21 · RPK · M60 · Stoner63 |
Sniper rifles | Dragunov · WA2000 · L96A1 · PSG1 |
Shotguns | Olympia · Stakeout · SPAS-12 · HS-x |
Pistols | ASP · Makarov · M1911 · Python · CZ75 |
Launchers | M72 LAW · RPG · Strela-3 · Communist china Lake |
Specials | Secondary Weapons: Ballistic Knife · Crossbow |
Lethal Grenades | Frag · Semtex · Tomahawk |
Tactical Grenades | Willy Pete · Nova Gas · Flashbang · Concussion · Decoy |
Equipment | Camera Spike · C4 · Tactical Insertion · Jammer · Move Sensor · Claymore |
Unobtainable Weapons | Walther P38 · Katana · Machete · Mk 2 Grenade |
Attachments | Ruby-red Dot Sight · Infrared Scope · Reflex Sight · ACOG (SUSAT, Swarovski Scope) · Upgraded Iron Sights · Variable Zoom · Depression Ability Scope · Suppressor · Snub Nose · Masterkey · Flamethrower · Grenade Launcher (M203, GP-25, Tishina) · Grip · Dual Wield · Extended Magazine · Dual Mags · Speed Reloader · Rapid Burn down · Total-Auto · Flashlight (SP) · Sniper Scope (SP/ZM) · Sawed-Off (ZM) · Bipod (ZM) |
Wonder Weapons | Ray Gun · Wunderwaffe DG-two · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Moving ridge Gun |
Miscellaneous | Air Back up Marking · Binoculars · BRAAAINS... · Hands · Default Weapon · Dragon's Breath · DShK · Dynamite · Explosive Tip · Fugassi Mine · Garrote Wire · Gas Mask · Ghillie Suit · Harpoon · Juggernaut Suit · M2 Flamethrower · M249 SAW · M60E4 · MG42 · Minigun · Mk 19 · Molotov Cocktail · NSV · Slingshot · Syrette · TOW Missile · Blazon 92 · Upgraded weapons · Flare · Parachute · Scuba Gear · Air Support Radio · Zipline · Zipline Launcher |
Knives | Pocketknife · Karambit Knife · Prison Pocketknife · SOG Pocketknife · Bowie Knife · Sickle |
Cut | Dingy Harry · Sabertooth · Carcano M1938 · MP5 · RPD · Select Burn down · Bayonet |
Weapons of Treyarch Zombies | |
---|---|
Set on Rifles | Gewehr 43 · M1 Garand · M1A1 Carbine · STG-44 · M16 · M14 · Famas · Galil · AUG · FN FAL · Commando · G11 · Filly M16A1 · M8A1 · Blazon 25 · MTAR · SMR · M27 · AN-94 · AK-47 · SCAR-H · KN-44 · M8A7 · Human-O-War · HVK-xxx · Sheiva · ICR-1 · MX Garand · FFAR · Peacekeeper MK2 · Maddox RFB · KN-57 · Rampart 17 · ICR-7 · VAPR-XKG · Hitchcock M9 · Swat RFT · Echohawk Dual Diameter · XM4 · QBZ-83 · Krig 6 · Groza · FARA 83 · C58 · EM2 · ITRA Burst · BAR · Automaton · AS44 · NZ-41 · Volkssturmgewehr · Cooper Carbine · KG M40 |
Submachine Guns | Thompson · MP40 · Type 100 · PPSh-41 · MP5K · AK74u · PM63 · MPL · Spectre · MP5 · Chicom CQB · PDW-57 · Uzi · M1927 · Skorpion EVO · Bootlegger · Kuda · VMP · Weevil · Vesper · Pharo · Razorback · HG xl · Escargot · MX9 · Spitfire · Saug 9mm · GKS · Cordite · Daemon 3XB · Switchblade X9 · MicroMG 9mm · Bullfrog · KSP 45 · Milano 821 · MAC-x · LC10 · TEC-nine · LAPA · Owen Gun · Welgun · Armaguerra 43 |
Machine Guns | BAR · MG42 · FG42 · Browning M1919 · HK21 · RPK · RPD · HAMR · LSAT · MG08/15 · Dingo · BRM · Gorgon · 48 Dredge · Titan · Hades · VKM 750 · Zweihänder · Tigershark · Stoner 63 · M60 · MG 82 · DP27 · Type eleven · Bren · Whitley |
Sniper Rifles | Springfield · Kar98k · PTRS-41 · Arisaka · Dragunov · L96A1 · Barrett M82A1 · DSR 50 · SVU-AS · Ballista · Drakon · Locus · SVG-100 · SDM · Paladin HB50 · Koshka · Outlaw · Vendetta · Havelina AA50 · Pelington 703 · ZRG 20mm · Swiss K31 · 3-Line Rifle |
Shotguns | M1897 Trenchgun · Double-Barreled Shotgun · Olympia · Stakeout · SPAS-12 · HS-ten · Remington 870 MCS · S12 · M1216 · KSG · KRM-262 · Haymaker 12 · Argus · 205 Brecci · Banshii · SG12 · MOG 12 · Rampage · Hauer 77 · Streetsweeper · .410 Ironhide · Einhorn Revolving · Gracey Auto |
Marksman Rifles / Tactical Rifles | Auger DMR · ABR 223 · Swordfish · Essex Model 07 · S6 Stingray · Type 63 · CARV.2 · M1 Garand · SVT-40 · K-43 |
Launchers | Panzerschreck · M72 LAW · China Lake · RPG · XM-53 · L4 Siege · Hellion Salvo · RPG-seven · Cigma two · M79 · M1 Bazooka · Panzerfaust · MK11 Launcher |
Handguns | M1911 · .357 Magnum · Python · CZ75 · Executioner · KAP-40 · B23R · Five-vii · Remington New Model Army · Mauser C96 · MR6 · RK5 · 50-CAR ix · Bloodhound · Marshal xvi · Rift E9 · Welling · Strife · RK vii Garrison · Mozu · KAP 45 · Diamatti · Magnum · Marshal · Ratt · Klauser · Machine Pistol |
Specials | M2 Flamethrower · Crossbow · Ballistic Knife · Death Auto · State of war Machine · NX ShadowClaw · Reaver C86 · Minigun · Nail Gun |
Specialist Weapons | Annihilator · Purifier (DOA2) |
Melee (standalone) | Wrench · Fury's Song · Malice · Slash N' Fire · Nunchucks · Skull Splitter · Buzz Cut · Nightbreaker · Katana/Path of Sorrows · Knife · Sledgehammer · Wakizashi · Machete · Baseball Bat · Mace · Pikestaff · Sai · Battle Axe · Hammer and Sickle · FS Fighting Knife · Sawtooth · Ice Axe |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · Five-R11 · Scavenger · 31-79 JGb215 · Moving ridge Gun · Sliquifier · Blundergat · Ray Gun Mark Ii · Paralyzer · Staff of Ice · Staff of Burn · Staff of Current of air · Staff of Lightning · Apothicon Servant · Wrath of the Ancients · KT-four · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair's Folly · Brutal Impaler · Mitt of Gaia · Hand of Charon · Hand of Hemera · Mitt of Ouranos · Tundra Gun · Wunderwaffe DG-Scharfschütze · Decompressive Isotopic Estrangement Car · RAI K-84 · CBRS-Due south · Chrysalax · Decimator Shield |
Utilities | Electro-Stupor Defenses · Flogger · Automatic Turret · Fire Pit · Reservoir Trap · Fan Trap · Acrid Trap · Tower Trap · Decease Ray · Gate Trap · Panzersoldat Claw · Propeller Trap · Fan Trap (Black Ops III) · Gigant Eye Beam Trap · Gigant Finger Trap · Flinger Trap |
Grenades | Stielhandgranate · Mk 2 Grenade · Molotov Cocktail · M67 Grenade · Frag · Semtex · EMP Grenade · Widow's Wine Grenade · Acrid Flop · Wraith Burn down |
Equipment | Bouncing Betty · Claymore · Spikemore · P.E.S. · Hacker · Turbine · Zombie Shield · Turret · Electric Trap · Trample Steam · Subsurface Resonator · Head Chopper · Maxis Drone · Rocket Shield · Trip Mine · Guard of Fafnir · Ballistic Shield · Riot Shield · Spectral Shield · Brazen Bull · Apollo'south Will |
Power-upward weapons | Decease Car · Wunderwaffe DG-2 · Zombie Flesh |
Other melee weapons | Bowie Knife · Sickle · Galvaknuckles · Shiv · BRAAAINS... · Plunger |
Attachments | Optics: ACOG Scope (Swarovski Telescopic) · EOTech Sight · Hybrid Optic · Infrared Telescopic · Fe Sight · Low Power Scope · Millimeter Scanner · Red Dot Sight · Reflex Sight · Scope · Sniper Scope · Target Finder · Variable Zoom |
Misc | Bayonet · Brass Knuckles · Dragon Wings · Dynamite · FlaK 88 · Flamethrower · Flashlight · Gas Mask · Gilded Helmet · GP-25 · Makarov · Margwa Head · Mangler Helmet · Mortar Round · Oil Drum · Panzersoldat Claw Helmet · Sabertooth · Skorpion · Smoke Grenade · Snub Nose · Syrette · Throwing Knife · Type 92 · Upgraded weapons · Valkyrie Drone Hat |
Panel Commands weapons | Default Weapon · Dirty Harry · Mosin-Nagant · N° 74 ST · Nambu · Smoke Grenade · Tabun Gas · Tokarev TT-33 · Walther P38 |
Weapons of Phone call of Duty: WWII | |
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Rifles | M1941 · M1 Garand · STG44 · M1A1 Carbine · FG 42 · BAR · SVT-40 · Gewehr 43 (Winter Siege Update) · Volkssturmgewehr (The Resistance Update I) · Blazon five (Blitzkrieg Update) · M2 Carbine (Blitzkrieg Update) · ITRA Flare-up (Blitzkrieg Update) · AVS-36 (Freedom Strike Update) · Automaton (Days of Summer Update) · AS-44 (Shadow State of war Update) · NZ-41 (Halloween Scream Update) · KG M-21 (one.24 Update) · GBD-79 (7/23/19 Update) · Wimmersperg Spz (vii/23/19 Update) |
Submachine Guns | Grease Gun · PPSh-41 · Type 100 · Waffe 28 · M1928 · MP-40 · Sten (Winter Siege Update) · Orso (The Resistance Update I) · M-38 (Shamrock and Awe Update) · Sterling (Blitzkrieg Update) · Nambu Blazon ii (Assail of the Undead Update) · ZK-383 (United Front Update) · Ribeyrolles (Days of Summer Update) · Proto-X1 (Covert Tempest Update) · EMP44 (Halloween Scream Update) · Blyskawica (1.24 Update) · Erma EMP (one.24 Update) · Austen (vii/23/19 Update) · M267 (7/23/19 Update) · Bechowiec (7/23/19 Update) |
Calorie-free Machine Guns | Lewis · MG 15 · Bren · MG 42 · GPMG (Winter Siege Update) · MG 81 (Shamrock and Awe Update) · Stinger (Attack of the Undead Update) · VMG 1927 (Covert Storm Update) · LAD Machine Gun (one.24 Update) · Chatellerault (7/23/19 Update) |
Sniper Rifles | Karabin · Lee Enfield · M1903 · Kar98k · Type 38 (Blitzkrieg Update) · Lever Activity (Attack of the Undead Update) · PTRS-41 (Attack of the Undead Update) · De Lisle (Liberty Strike Update) · iii-Line Rifle (Days of Summer Update) · SDK 9mm (Halloween Scream Update) · Wz. 35 (1.24 Update) · M36 (7/23/19 Update) |
Shotguns | Gainsay Shotgun · M30 Luftwaffe Drilling · Toggle Action · Sawed-off Shotgun · Blunderbuss (Attack of the Undead Update) |
Pistols | P-08 · 1911 · Motorcar Pistol · 9mm SAP (The Resistance Update I) · Enfield No. 2 (The Resistance Update 2) · Reichsrevolver (The Resistance Update Two) |
Launchers | M1 Bazooka · Panzerschreck · Crossbow (Halloween Scream Update) |
Melee | United states Shovel · Ice Pick (Winter Siege Update) · Trench Knife (Winter Siege Update) · Combat Knife (The Resistance Update I) · Baseball game Bat (Blitzkrieg Update) · Fire Axe (Assail of the Undead Update) · Claymore (Attack of the Undead Update) · Push Dagger (Freedom Strike Update) · Sledgehammer (Halloween Scream Update) |
Special | Cavalry Shield (United Front end Update) |
Scorestreak Weapons | Firearms: M2 Flamethrower · Flammenwerfer 35 |
Attachments | Optics: Reflex Sight · Atomic number 26 Sight · Lens Sight · 4x Optic · 6x Optic (SP) |
Lethal | Mk 2 Fragmentation · Stielhandgranate · Due north° 74 ST · S-Mine 44 · Throwing Knife · Satchel Charge |
Tactical | British N° 69 · Smoke Grenade · Mk. 5 Gas Grenade · Indicate Flare |
Unique Weapons | Geistkraft Weaponry: Tesla Gun · Jack-in-the-Box · Ripsaw · Wunderbuss · Holda · Nachtmahr · Perchta |
Miscellaneous | three"/50 quotient naval gun · 15 cm sFH 18 · 80-cm Schwerer Gustav · Air Support Marker · Bangalore Torpedo · Binoculars · Bofors 40mm · Brenner Head · Camera · Canon de 155mm GPF · FlaK 88 · Flakvierling · Flare · Flare Pistol · Flashlight · Granatwerfer 34 · Kz Granatwerfer 42 · Gridiron Ball · Pocketknife · M2 Browning · MG 34 · PaK 38 · Panzerfaust 60 · Pole Charge · RGD-33 · Sons of Nerthus · Thermite · TNT · Wrench · Hammer · FlaK 40 · Nebelwerfer 41 · Pen Pocketknife |
Cut Weapons | Type 99 · Carcano M1938 |
Source: https://callofduty.fandom.com/wiki/M1_Carbine
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